<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3661675851404866871</id><updated>2011-09-25T00:58:47.000+01:00</updated><title type='text'>Journey Within Gaming</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>27</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-2253730974342187640</id><published>2010-12-10T20:55:00.003Z</published><updated>2011-02-15T00:47:37.844Z</updated><title type='text'>Addicted to Games?</title><content type='html'>Is it me or is it the games that had myself drawn into the computer gaming scene? Apparently I've been playing video games throughout those years as it's going to offer that constant pleasure and could last for a while. It seems nowaday that it could be classified as a hobby, sports or part of the daily life, but that's not the case. &lt;br /&gt;&lt;br /&gt;Over the past few days, BBC Panorama aired an episode about the rise of gaming addiction. Specifically it explores the impact on how video games become part of the everyday life and youth culture. It also includes individuals that became so obsess with the growth of online gaming and staffs' view regarding the prospect that video games has in the modern society that we're living in. Here it is:&lt;br /&gt;&lt;br /&gt;&lt;iframe title="YouTube video player" width="425" height="344" src="http://www.youtube.com/embed/s1yYKdTdGdY?rel=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;&lt;iframe title="YouTube video player" width="425" height="344" src="http://www.youtube.com/embed/kOpNtOH05jM?rel=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;Although it's often compared to alcohols and cigarettes, it's likely to be something stimulating within your social life. For instant you're going to get drawn into it a lot and cannot break free from the immersity of a particular game. So far we already had students that experienced damaging effect as they unable to keep up with their university studies and faced difficulties with their social issues. &lt;br /&gt;&lt;br /&gt;What's even more intriguing is how it became the subject of uncertainty as obssessive gamers miraculously died from hours of gaming without any sleep or abandon their children in favour of gaming. It left the question mark on whether their fate would have consequences that will be unjustified. Otherwise the addiction had already took over their lives as it consider to be uncontrollable.&lt;br /&gt;&lt;br /&gt;Plus it does reflect on how we adapt to these new gadgets and technology of the present days. For example how video games defined the modern society and community that we're living in. I assume everybody had already owned most of those current-gen consoles as it could be indispensable to them. And what I mean by indispensable? They won't let go of it. Plus it does mean one thing: looks like everybody are connected and ready for some online gaming!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-2253730974342187640?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/2253730974342187640/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2010/12/addicted-to-games.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/2253730974342187640'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/2253730974342187640'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2010/12/addicted-to-games.html' title='Addicted to Games?'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/s1yYKdTdGdY/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-7039982954441130968</id><published>2010-09-03T11:55:00.011+01:00</published><updated>2011-02-13T02:32:57.572Z</updated><title type='text'>Call of Duty: Black Ops -  Multiplayer revealed!</title><content type='html'>The expectation had grew so much over the past few weeks as the trailers kept coming. That's right, the video clips regarding the online multiplayer is now available to watch as it's gets very exciting. Starting with the short teaser that was shown last month:&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/h_fsM6LBi54?fs=1&amp;amp;hl=en_GB&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/h_fsM6LBi54?fs=1&amp;amp;hl=en_GB&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Plus we have the insight on the Wager Match, which is a new feature that allows you to undergo several challenging matches by gamble the amount of currency you earned during online multiplayer:&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/kg_8mPoloBo?fs=1&amp;amp;hl=en_GB&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/kg_8mPoloBo?fs=1&amp;amp;hl=en_GB&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Finally an exclusive interview with the Treyarch staffs as they talked about the features of the forthcoming release:&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/G94SolEtpnc?fs=1&amp;amp;hl=en_GB&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/G94SolEtpnc?fs=1&amp;amp;hl=en_GB&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;So much details have already been revealed. Can't wait for this one to come out!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-7039982954441130968?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/7039982954441130968/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2010/09/call-of-duty-black-ops-multiplayer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/7039982954441130968'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/7039982954441130968'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2010/09/call-of-duty-black-ops-multiplayer.html' title='Call of Duty: Black Ops -  Multiplayer revealed!'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-6322286142359503398</id><published>2010-08-09T11:05:00.008+01:00</published><updated>2010-11-15T14:46:32.454Z</updated><title type='text'>Hand Baked Arcade - feedback</title><content type='html'>It took place over the weekend and was filled with expectation: chip tunes and retro gaming! Yep a lot of people turn up for this one day event and the room was getting packed after it was opened. So that's why the Future Gallery was intended for as it developed that innovation within the social space.&lt;br /&gt;&lt;br /&gt;What did I saw there? There was &lt;span style="font-style:italic;"&gt;Robocod&lt;/span&gt; and &lt;span style="font-style:italic;"&gt;Streets of Rage&lt;/span&gt; projected on the wall; The plug-in version of Tetris and the table arcade cabinet to allows you to choose any random games to play on. One of the highlights was going on the winning streak with &lt;span style="font-style:italic;"&gt;Street Fighter II Turbo&lt;/span&gt;. It's been a while I haven't play this fighting game as it was considered to be a classic. I assume the key to that success was due to converting onto the home console as the SNES port was incredibly superior and closest to arcade perfection. Plus it became part of the bundle pack in which &lt;span style="font-style:italic;"&gt;Super Mario World&lt;/span&gt; and &lt;span style="font-style:italic;"&gt;Super Mario All-Stars&lt;/span&gt; is also available in other packaging. &lt;br /&gt;&lt;br /&gt;Good to see Sami Cetin again, the &lt;span style="font-style:italic;"&gt;Super Mario Kart&lt;/span&gt; specialist who gave some demonstration with the driving lessons. Yep  &lt;span style="font-style:italic;"&gt;Super Mario Kart&lt;/span&gt; is another of my favourite racing game that boosted the Mario franchise and it looks brilliant in Mode 7. Plus I got loaded with some light gun action as &lt;span style="font-style:italic;"&gt;Operation Wolf&lt;/span&gt; was available to play on the Master System. It was back to the 8-bit era and was great to use the Light Phaser again as it works really well, but doesn't beat the Mini Uzi in the arcade version. Although I was unable to complete the game, it was fun stuff indeed.&lt;br /&gt;&lt;br /&gt;I must say it went really well in terms of atmosphere and generating modern society. Everyone are likely to revisit vintage gaming no matter how much you yearned for the past. Don't know when the next event is coming, but I'll look out for it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-6322286142359503398?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/6322286142359503398/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2010/08/hand-baked-arcade-feedback.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/6322286142359503398'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/6322286142359503398'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2010/08/hand-baked-arcade-feedback.html' title='Hand Baked Arcade - feedback'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-9034271028545167412</id><published>2010-07-12T19:01:00.005+01:00</published><updated>2010-11-15T14:45:18.015Z</updated><title type='text'>Retro Computer Games Festival - feedback</title><content type='html'>It's the time where classic video games is on the verge of disappearing into the mist as we move on to the current gens. During the past few days there's an event going on at Ash Hall and it became the venue for one thing... retro gaming! That's right, a whole day of retro gaming as I decided to recapped the event from Retro Computer Games Festival.&lt;br /&gt;&lt;br /&gt;It was my first time that I went to these retro gaming events and it considered to be very promising. Although it took place at the old building, there were several arcade cabinets available in the main hall including the Neo Geo MVS and MAME. Loads of Xboxs were set up too as &lt;span style="font-style:italic;"&gt;Halo 2&lt;/span&gt; was the pick of the bunch if you're up for some multiplayer mayhem.&lt;br /&gt;&lt;br /&gt;Into the next room, I can't believed the machines were there. From 8-bit to 16-bit, it sprang from different generations as it included the Amiga, C64, NES, Master System, Mega Drive, SNES and several others. Good to see the PC Engine there too as it's one of the consoles that I never own (and likely to be very rare). Thankfully &lt;span style="font-style:italic;"&gt;Bomberman&lt;/span&gt; was playable as I first played it on the Amiga under the title &lt;span style="font-style:italic;"&gt;Dyna Blaster&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;As the World Cup theme build up, I had a go on &lt;span style="font-style:italic;"&gt;Super Sidekick II&lt;/span&gt; for the NeoGeo. Very impressive football game that seemed to be compared to the ISS series. The next half gets interesting as I played the Amiga version of &lt;span style="font-style:italic;"&gt;Sensible Soccer&lt;/span&gt;. Played with someone, it proved to be an exciting match as it turned into a five-goal thriller.&lt;br /&gt;&lt;br /&gt;Then came the moment as I finally met some forum members for first time. It includes boggyb68 as we discussed about online &lt;span style="font-style:italic;"&gt;Call of Duty 4&lt;/span&gt;; woody.cool as I played him on &lt;span style="font-style:italic;"&gt;Super Street Fighter II&lt;/span&gt; and won five matches; and Sami Cetin, who is the current record holder on &lt;span style="font-style:italic;"&gt;Super Mario Kart&lt;/span&gt; as he gave tutorials about the time trial. Also I met witchfinder, Grizzly, filecore, Arcadian, StarshipUK and few others. Plus any chance of meeting I_Need_A_Girlfriend? Who knows?&lt;br /&gt;&lt;br /&gt;Finally I like to say thank you to Matt Brown for organising the event which went really well. I had a great time there and hope to pop around for some more vintage gaming in the future.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-9034271028545167412?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/9034271028545167412/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2010/07/retro-computer-games-festival-feedback.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/9034271028545167412'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/9034271028545167412'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2010/07/retro-computer-games-festival-feedback.html' title='Retro Computer Games Festival - feedback'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-1992540156115234031</id><published>2010-06-04T18:21:00.014+01:00</published><updated>2010-11-15T14:14:14.077Z</updated><title type='text'>Pass... dribble... shoot... goal!!!</title><content type='html'>It's not long until the 2010 World Cup and it'll be exciting. There have been so many football (or soccer if you're living in the States) games that were released over the years. It's all about gaining possession, being creative with passing and scoring spectacular goals as I decided to picked some of my favourite football games. &lt;br /&gt;&lt;br /&gt;Starting with &lt;span style="font-style:italic;"&gt;Super Kick-Off&lt;/span&gt;, notably released on the Master System. The gameplay is very much based on control as the aftertouch is introduce and allows more creative freedom with the ball including steady dribbling and dummy.&lt;br /&gt;&lt;br /&gt;&lt;object width="480" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/bnuoHZpEIMQ&amp;hl=en_GB&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/bnuoHZpEIMQ&amp;hl=en_GB&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Next up &lt;span style="font-style:italic;"&gt;Sensible Soccer&lt;/span&gt;. Graphic is just like the ones from the &lt;span style="font-style:italic;"&gt;Kick-Off&lt;/span&gt; series as the sprites is slightly smaller. Can't believe how fluid the movement was and it felt very pacey. Great gameplay as the passing became very slick and the control is incredible. Plus you can even score goals from long range too which makes it very interesting.&lt;br /&gt;&lt;br /&gt;&lt;object width="480" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/kL2T4Yn2Tq8?fs=1&amp;amp;hl=en_GB&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/kL2T4Yn2Tq8?fs=1&amp;amp;hl=en_GB&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Finally onto &lt;span style="font-style:italic;"&gt;International Super Soccer&lt;/span&gt;, which captured my attention for the SNES. It has everything that made this game so special: incredible graphics, great sound effects, fluid speed, solid gameplay. What more can you ask for? This has to be the pinnacle of all football games and considered to be a classic.&lt;br /&gt;&lt;br /&gt;&lt;object width="480" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/jE-Zi6LLB6w?fs=1&amp;amp;hl=en_GB&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/jE-Zi6LLB6w?fs=1&amp;amp;hl=en_GB&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="345"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-1992540156115234031?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/1992540156115234031/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2010/06/pass-dribble-shoot-goal.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/1992540156115234031'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/1992540156115234031'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2010/06/pass-dribble-shoot-goal.html' title='Pass... dribble... shoot... goal!!!'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-2998215630654571869</id><published>2010-05-26T10:11:00.000+01:00</published><updated>2010-05-26T10:12:00.032+01:00</updated><title type='text'>Another new map pack coming!</title><content type='html'>After the success of the Stimulus Package, Infinity Ward decided to add another downloadable contents to &lt;span style="font-style:italic;"&gt;Modern Warfare 2&lt;/span&gt; and yet again is exclusive to Xbox Live. Known as the Resurgence Package, three new maps have been confirmed as we're getting Fuel, an oil refinery; Trailer Park, a mobile home park; and Carnival, a desolated amusement park. Plus we see the return of the Strike and Vacant maps from &lt;span style="font-style:italic;"&gt;Call of Duty 4&lt;/span&gt; as it's been updated recently. The price (like previously) is 1200 points and is available to buy on 3rd June 2010. Here's the preview clip for more info:&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/99MvBgya__Y&amp;color1=0xb1b1b1&amp;color2=0xd0d0d0&amp;hl=en_US&amp;feature=player_embedded&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/99MvBgya__Y&amp;color1=0xb1b1b1&amp;color2=0xd0d0d0&amp;hl=en_US&amp;feature=player_embedded&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-2998215630654571869?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/2998215630654571869/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2010/05/another-new-map-pack-coming.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/2998215630654571869'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/2998215630654571869'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2010/05/another-new-map-pack-coming.html' title='Another new map pack coming!'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-9084862304821641116</id><published>2010-05-22T14:18:00.012+01:00</published><updated>2011-02-14T23:24:38.508Z</updated><title type='text'>Happy Birthday Pac-Man!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qVlcWbKxBSE/S_f0m0qTIGI/AAAAAAAAAC8/BOaXdsdMJdk/s1600/pacmanthumbsup.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 201px; height: 203px;" src="http://4.bp.blogspot.com/_qVlcWbKxBSE/S_f0m0qTIGI/AAAAAAAAAC8/BOaXdsdMJdk/s320/pacmanthumbsup.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5474112819900391522" /&gt;&lt;/a&gt;Today marks the 30th anniversary of Namco's most iconic mascot as he made a name for himself at the start of the 80s. Famous for his big, round yellow appearance (although it was inspired by a pizza), you can easily get a lot out of him as he's always up for some feast eating action. From pills to fruits and encountering these pesky ghosts, there's no doubt that you can defined the addictive gameplay and would be considered very memorable. &lt;br /&gt;&lt;br /&gt;My first impression of the &lt;span style="font-style:italic;"&gt;Pac-Man&lt;/span&gt; video game is that it had a very interesting concept that cannot be ignored. Because it used very limited colours, it does clarify the graphics being bold in terms of simplicity and yet it can be an easy-made game which prove to be something special. The sound plays a big part too as it adapts to this continous rhythm while eating the pills. Strangely the ghosts seemed to make those odd siren noise as if they going to arrest the main protagonist. That's okay as you can always waka, waka, waka, waka...&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/uswzriFIf_k&amp;hl=en_GB&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/uswzriFIf_k&amp;hl=en_GB&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;As for the bonus you can play the actual game on the Google page, which is available on this &lt;a href="http://www.google.com/pacman/"&gt;link&lt;/a&gt;. Enjoy!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-9084862304821641116?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/9084862304821641116/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2010/05/happy-birthday-pac-man.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/9084862304821641116'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/9084862304821641116'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2010/05/happy-birthday-pac-man.html' title='Happy Birthday Pac-Man!'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qVlcWbKxBSE/S_f0m0qTIGI/AAAAAAAAAC8/BOaXdsdMJdk/s72-c/pacmanthumbsup.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-7703423440875309722</id><published>2010-05-21T11:52:00.013+01:00</published><updated>2010-05-26T11:13:15.142+01:00</updated><title type='text'>The future awaits for Ghost Recon</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qVlcWbKxBSE/S_ZuXO_vuAI/AAAAAAAAACs/XsqhMf9eywY/s1600/GhostRecon_Future_Soldier_Cover.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 236px; height: 300px;" src="http://4.bp.blogspot.com/_qVlcWbKxBSE/S_ZuXO_vuAI/AAAAAAAAACs/XsqhMf9eywY/s320/GhostRecon_Future_Soldier_Cover.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5473683742556928002" /&gt;&lt;/a&gt;It's been a while since the last game and it was a phenonemal success. After all that waiting, it's been confirmed that the forthcoming game &lt;span style="font-style: italic;"&gt;Ghost Recon: Future Soldier&lt;/span&gt; will be ready for 31st March 2011. Although it was originally planned for release this year, the decision to move it was believed that it could lead to the game be drafted in "a very competitve enviroment". (&lt;a href="http://news.softpedia.com/news/Ghost-Recon-Future-Solider-Delayed-to-First-Quarter-of-2011-142507.shtml"&gt;link&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;Set in the future, it completely move away from the modern era as the change in direction will clarify the concept. According to the press, it will promises "cutting-edge technology, prototype high-tech weaponry, and state-of-the-art single-player and multiplayer modes". (&lt;a href="http://www.eurogamer.net/articles/ghost-recon-future-soldier-revealed"&gt;link&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;Teasers trailers are here to watch:&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/mfmP0etpqmw&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/mfmP0etpqmw&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/VhVx3jBXRSY&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/VhVx3jBXRSY&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;An exclusive interview with the Ubisoft staffs is available as they discussed about the background of the game and the update within the concept that differs from the previous Ghost Recon game:&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/7xSLTdjOI70&amp;hl=en_GB&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/7xSLTdjOI70&amp;hl=en_GB&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-7703423440875309722?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/7703423440875309722/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2010/05/future-awaits-for-ghost-recon.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/7703423440875309722'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/7703423440875309722'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2010/05/future-awaits-for-ghost-recon.html' title='The future awaits for Ghost Recon'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qVlcWbKxBSE/S_ZuXO_vuAI/AAAAAAAAACs/XsqhMf9eywY/s72-c/GhostRecon_Future_Soldier_Cover.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-1991390155900402193</id><published>2010-05-20T10:55:00.013+01:00</published><updated>2010-05-26T10:58:03.086+01:00</updated><title type='text'>Call of Duty: Black Ops - Here comes a new chapter!</title><content type='html'>Finally a new &lt;span style="font-style: italic;"&gt;COD&lt;/span&gt; game has been confirmed. As it goes by the title &lt;span style="font-style: italic;"&gt;Call of Duty: Black Ops&lt;/span&gt;, Treyarch are hoping to take it to the next level after its potential success with &lt;span style="font-style: italic;"&gt;Call of Duty: World at War&lt;/span&gt;. Mark Lamia, Studio Head, stated that "he can't wait for our community to experience &lt;span style="font-style:italic;"&gt;Call of Duty: Black Ops&lt;/span&gt;". He also added: "We have focused our entire studio on this game, with dedicated multiplayer, single-player and co-op teams creating the most intense, gripping and riveting experience possible for our fans on all fronts." (&lt;a href="http://www.eurogamer.net/articles/co-op-confirmed-for-cod-black-ops"&gt;link&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;There were rumours regarding about the setting taking place in the Cold War and Vietnam War. According to Eurogamer, in which the description was found at GAME website:  &lt;br /&gt;&lt;br /&gt;"Now you will witness the birth of the Elite Special Forces and take part in off-the-record missions using unconventional weaponry to get the job done! From Cuba to the Arctic and the jungles of Vietnam, &lt;span style="font-style:italic;"&gt;Call of Duty: Black Ops&lt;/span&gt; features stunning cinematic graphics and intense gameplay that puts you right at the heart of the action". (&lt;a href="http://www.eurogamer.net/articles/new-cod-features-cuba-vietnam-arctic"&gt;link&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;This teaser trailer does evidence it:&lt;br /&gt;&lt;br /&gt;&lt;object height="385" width="640"&gt;&lt;param name="movie" value="http://www.youtube.com/v/w0n0QKGKQCc&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/w0n0QKGKQCc&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Also having to be premiered on Tuesday, Here's another new trailer:&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/OtRnpC7ddv8&amp;hl=en_GB&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/OtRnpC7ddv8&amp;hl=en_GB&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Looks very stunning at the moment and will be release on 9th Novemeber 2010.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-1991390155900402193?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/1991390155900402193/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2010/05/call-of-duty-black-ops-here-comes-new.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/1991390155900402193'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/1991390155900402193'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2010/05/call-of-duty-black-ops-here-comes-new.html' title='Call of Duty: Black Ops - Here comes a new chapter!'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-8615896066600503064</id><published>2010-05-14T10:47:00.010+01:00</published><updated>2011-02-10T01:27:07.670Z</updated><title type='text'>When pre-own keeps growing</title><content type='html'>Over the years the introduction of second-hand items has already rised in retail stores and now supermarkets. It's another alternatives as it gives you the chance to see what you can find and hopefully get something out of it. Would this consider to be a good move for big names such as HMV and GAME?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qVlcWbKxBSE/S-0ke4LArjI/AAAAAAAAACk/k3Tlo0k4740/s1600/usedgames01.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 240px; height: 176px;" src="http://3.bp.blogspot.com/_qVlcWbKxBSE/S-0ke4LArjI/AAAAAAAAACk/k3Tlo0k4740/s320/usedgames01.jpg" alt="" id="BLOGGER_PHOTO_ID_5471069235218263602" border="0" /&gt;&lt;/a&gt;What's more intriguing is that when you pick up a brand new game (possibly sealed), it could instantly be replaced by a second-hand copy and it'll make customers feel very unsatisfied with the purchase. Plus it seemed to be overpriced nowadays as it become very appalling in terms of condition and quality. Who'd intend to pay £34 for a pre-own copy of &lt;span style="font-style: italic;"&gt;Modern Warfare 2&lt;/span&gt;? Last month GAME store have made a mistake by taking another direction and according to Max Console, it's true that it 'admitted to selling ex-display stock as NEW!' (see this &lt;a href="http://www.maxconsole.net/content.php?39646-UK-retailer-GAME-admits-to-selling-ex-display-stock-as-NEW"&gt;link&lt;/a&gt;). Even more interesting is that it's seems to be compared to piracy recently and if you look at the shelves (not matter if you're at Gamestation, HMV) it seemed to overtook new release titles (more &lt;a href="http://www.computerandvideogames.com/article.php?id=246257"&gt;link&lt;/a&gt;).&lt;br /&gt;&lt;br /&gt;Personally I think it's a risk for the business as it's likely to be overlooked by customers who don't intend to buy items that's already been used (unless you lucky enough to get it in very good condition). Kind to think about it, what can you get out of the disc that's already been badly scratched or case that looks very tacky and cracked aroung the edge? Are these stores making enough profits out of it?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-8615896066600503064?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/8615896066600503064/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2010/05/when-pre-own-keeps-growing.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/8615896066600503064'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/8615896066600503064'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2010/05/when-pre-own-keeps-growing.html' title='When pre-own keeps growing'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qVlcWbKxBSE/S-0ke4LArjI/AAAAAAAAACk/k3Tlo0k4740/s72-c/usedgames01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-6381284453033385001</id><published>2010-05-11T00:23:00.011+01:00</published><updated>2010-05-11T10:58:38.688+01:00</updated><title type='text'>When Marvel meets Capcom... again!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qVlcWbKxBSE/S-iXPd7vuAI/AAAAAAAAACc/6oA5p3fnMfY/s1600/MvsC3_artwork.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 206px; height: 300px;" src="http://3.bp.blogspot.com/_qVlcWbKxBSE/S-iXPd7vuAI/AAAAAAAAACc/6oA5p3fnMfY/s320/MvsC3_artwork.png" alt="" id="BLOGGER_PHOTO_ID_5469788039430518786" border="0" /&gt;&lt;/a&gt;Yet another 2D fighting game is going to be available on the next-gen console as Capcom once again collaborates with Marvel for its forthcoming sequel. After nearly ten years since the previous game, it's been confirmed that &lt;span style="font-style: italic;"&gt;Marvel vs. Capcom 3: Fate of Two Worlds&lt;/span&gt; is due for release next year and could be the answer to the Wii's version of &lt;span style="font-style:italic;"&gt;Tatsunoko vs. Capcom&lt;/span&gt; as it never got ported on the Xbox 360 or PS3. It doesn't get any better as our favourite characters from both brand are back for this new outing as the rosters keeps growing, giving you the opportunity to play as Ryu, Wolverine, Strider, Spiderman and many more. Plus there're some surprising characters as Chris Redfield from &lt;span style="font-style:italic;"&gt;Resident Evil&lt;/span&gt; and Dante of the &lt;span style="font-style:italic;"&gt;Devil May Cry&lt;/span&gt; series are among those playable characters, which can be very interesting. Here's the teaser trailer:&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/nUWKuVJYnIE&amp;hl=en_GB&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/nUWKuVJYnIE&amp;hl=en_GB&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-6381284453033385001?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/6381284453033385001/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2010/05/when-marvel-meets-capcom-again.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/6381284453033385001'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/6381284453033385001'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2010/05/when-marvel-meets-capcom-again.html' title='When Marvel meets Capcom... again!'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qVlcWbKxBSE/S-iXPd7vuAI/AAAAAAAAACc/6oA5p3fnMfY/s72-c/MvsC3_artwork.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-2644040406546816926</id><published>2010-05-07T15:39:00.010+01:00</published><updated>2010-05-21T11:45:07.265+01:00</updated><title type='text'>Gears of War 3 - The epic battle continues...</title><content type='html'>A new teaser trailer has been revealed as the war between the Delta Squad and Locusts continues as we'll see more blood-splattering action in the forthcoming sequel. This could be the final outing for Fenix, Dom and co as Cliff Blezinski, Design Director, stated at the press that "this is definitely the biggest and most dramatic chapter yet in the 'Gears of War' saga, and we can't wait to deliver it." (&lt;a href="http://www.guardian.co.uk/technology/gamesblog/2010/apr/13/gears-of-war-trailer"&gt;link&lt;/a&gt;) It'll be interesting to see how the game end and we'll find out when it release in April next year. Here it is:&lt;br /&gt;&lt;br /&gt;&lt;object height="385" width="640"&gt;&lt;param name="movie" value="http://www.youtube.com/v/gTfmSf5I2uM&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/gTfmSf5I2uM&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-2644040406546816926?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/2644040406546816926/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2010/05/gears-of-war-3-epic-battle-continues.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/2644040406546816926'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/2644040406546816926'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2010/05/gears-of-war-3-epic-battle-continues.html' title='Gears of War 3 - The epic battle continues...'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-1441676754044638619</id><published>2010-03-22T17:05:00.009Z</published><updated>2010-05-26T02:17:19.200+01:00</updated><title type='text'>New map pack and Double XP Week confirmed!</title><content type='html'>I can't believe &lt;span style="font-style: italic;"&gt;Modern Warfare 2&lt;/span&gt; still get hours of play thanks to the online multiplayer. As the new downloadable content is due for release on the Xbox 360 next week, what can we expect from it? Known as the Stimulus Package, here's the exclusive preview of the three new maps:&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/23ej5WEFyik&amp;hl=en_GB&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/23ej5WEFyik&amp;hl=en_GB&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;It cannot get any better as we see the return of two old maps from &lt;span style="font-style: italic;"&gt;COD4&lt;/span&gt;. It's confirmed that Crash, a war-torn urban environment; and  Overgrown, which features a massive dry creek bed, have been included to complete the package. As it's considered to be a popular choice among with gamers, it's a pity that Chinatown, Pipeline or Vacant didn't get picked as it was my favourite, but I can live with it as this new pack will  promise to be interesting in terms of popular demands.&lt;br /&gt;&lt;br /&gt;Also to promote the new downloadable pack (which cost 1200 points), the Double XP Week will take place from 2nd April until 5th April (&lt;a href="http://www.boomtown.net/en_uk/articles/art.view.php?id=19415"&gt;link&lt;/a&gt;) and it's only available on the Xbox 360 version. It gives everybody the opportunity to level up as quickly as possible, especially if you're playing Domination or Headquarters mode!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-1441676754044638619?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/1441676754044638619/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2010/03/new-map-pack-and-double-xp-week.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/1441676754044638619'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/1441676754044638619'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2010/03/new-map-pack-and-double-xp-week.html' title='New map pack and Double XP Week confirmed!'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-5288594362297147492</id><published>2010-02-22T14:37:00.006Z</published><updated>2010-02-22T15:40:37.856Z</updated><title type='text'>The rise of multiplayers</title><content type='html'>Ever since &lt;span style="font-style: italic;"&gt;Doom&lt;/span&gt; first hit the streets back in 1993, who knows where it went from there? Playing with millions of people around the world, it's the matter of getting everybody together as it does create this huge gaming society and community.&lt;br /&gt;&lt;br /&gt;Before we had the internet, gaming session was very minimum in terms of limitation and coherency and the anwser to this was to add another player. Originally taking turns on &lt;span style="font-style: italic;"&gt;Space Invaders&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Pac-Man&lt;/span&gt; require so much waiting and it doesn't felt convenient at all. Plus you never know if you're going to get your turn as you watch other gamers spent hours on the machine without dying.&lt;br /&gt;&lt;br /&gt;A new solution was made as the introduction of simultaneous two player option became available in most arcade cabinets and home consoles. It's a very clever feature that allows you to play with a friend as you can help each other get pass certain obstacles on any game of your choice. For example, scrolling beat em' up game such as &lt;span style="font-style: italic;"&gt;Final Fight&lt;/span&gt; earns that recognition as you come across several enemies on each stage, which can get crowded. Plus it doesn't get any better as you kick ass from the beginning until the end:&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/aVNcHt8Jj44&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/aVNcHt8Jj44&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Alternatively, it was followed by &lt;span style="font-style: italic;"&gt;Teenage Mutant Ninja Turtles&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;X-Men&lt;/span&gt; that allows up to four-six players to join in simultaneously:&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/1mMq8j6QNzc&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/1mMq8j6QNzc&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Ewkdhu9Zj-w&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/Ewkdhu9Zj-w&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;It's not just scrolling beat 'em up that earns a lot of applaudics, the introduction of the &lt;span style="font-style: italic;"&gt;Bomberman&lt;/span&gt; series was phenomenal. First played on the Amiga under the title &lt;span style="font-style: italic;"&gt;Dyna Blaster&lt;/span&gt;, it was highly recognised for its famous battle mode and it indeed defined the fun loving gameplay. Choosing from customizable characters and picking up items such as firepower, boxing gloves and rollerskate, it proves to be a worthy classic as it offers that pleasurable moment. Plus who could forget the incredible ten player option found on the Saturn version:&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/nmaU_Ap7YaQ&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/nmaU_Ap7YaQ&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Here we have some first-person shooters that became massive after its release. And yep it introduces the much awaited deathmatch mode that allows you to go head-to-head with anybody, who has what it takes to be in the true gaming league. As you battle out for the top spot or most points, who knows what the outcome would be? Observing the indoor setting of narrow corridors, wide rooms and the open environments featuring mountains and forest, everybody will experience the intensity as bullets are going to fly everywhere! Here we have the four player split-screen action found in &lt;span style="font-style: italic;"&gt;GoldenEye 007 &lt;/span&gt;for the N64, which was very memorable and definite choice for everyone:&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/lqW8KdnQ-gk&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/lqW8KdnQ-gk&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Also when the internet first arrive in the mid 90s, what can you expect from there as the online multiplayer was available for the first time. Plus we're likely to see plenty of  bloodfest found on the ever popular &lt;span style="font-style: italic;"&gt;Doom&lt;/span&gt; and if you're lucky to own the game back then, you could always come back to it and it would be considered a cult classic:&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/I38eoAh1nYc&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/I38eoAh1nYc&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;It's just unbelievable as the expansion of more players keep flooding in. It brings in that inclusion that gaming does have the continuity to build up from its predecessor whether you love &lt;span style="font-style: italic;"&gt;Doom&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Quake&lt;/span&gt;, or the current &lt;span style="font-style: italic;"&gt;Call of Duty&lt;/span&gt; title. As we usually play with friends in front of the TV, what would the chance be nowadays as I enjoyed four controllers plugged into the console. Since the arrival of Xbox Live and PSN, it already took multiplayers to another level. Plus I never got around to play four player deathmatch on &lt;span style="font-style: italic;"&gt;GoldenEye 007&lt;/span&gt; at all and I been hooked with online &lt;span style="font-style: italic;"&gt;Modern Warfare 2&lt;/span&gt; ever since. Will have to get a space to switch back to these old gaming basis one day.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-5288594362297147492?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/5288594362297147492/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2010/02/rise-of-multiplayers.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/5288594362297147492'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/5288594362297147492'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2010/02/rise-of-multiplayers.html' title='The rise of multiplayers'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-6569743141356711275</id><published>2010-01-11T23:35:00.003Z</published><updated>2010-01-12T01:19:49.869Z</updated><title type='text'>The discovery of emulation</title><content type='html'>I assume everybody wondered about whether they can play their favourite video games again. The only way to do it: dig out any consoles you had for a long time and adapt to the physical presence of the yesteryears. However, some might have trouble with their loved machines as it could be put on sale, broke down or struck by technical problems. Alternatively, I came across a very interesting discovery.&lt;br /&gt;&lt;br /&gt;I recalled the start of the 21st century as I studied at the Sixth Form Centre. During IT lesson, I was on the computer and when I opened the disc tray, I found a blank CD which wasn't labelled. What could be on that disc? Didn't know what was on it, I decided to take it home once lesson finished. As soon as I got home, I boot up the computer and the revelation had finally arrive! The introduction of the emulator, known as Snes9x (DOS version), open up the pathway as it gives you the opportunity to play classic games on the PC for the first time. Luck cannot get any better as I found &lt;span style="font-style: italic;"&gt;Super Metroid&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Super Mario Allstars&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Super Mario World&lt;/span&gt; on that disc too. From there and having to adapt to the controls through keyboard, I became hooked to the monitor ever since! :D&lt;br /&gt;&lt;br /&gt;The alternatives of playing retro video games kept coming and revival is going to be important to everybody. It's the matter of reliving those existed periods, no matter what generation you came from or the era you grew up with. And yet bringing back what you've experienced over those years can be fulfill and it's all thanks to those nostalgic value.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-6569743141356711275?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/6569743141356711275/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2010/01/discovery-of-emulation.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/6569743141356711275'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/6569743141356711275'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2010/01/discovery-of-emulation.html' title='The discovery of emulation'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-8942217709519587170</id><published>2010-01-05T23:22:00.011Z</published><updated>2010-01-09T01:47:14.979Z</updated><title type='text'>2010 - Here it comes!</title><content type='html'>I'd like to wish everybody a Happy New Year. I can't believe the time had went so quick since entering the 21st century and the decade had already passed. Now the question is: what can we expect from 2010?&lt;br /&gt;&lt;br /&gt;Starting with the forthcoming releases, &lt;span style="font-style: italic;"&gt;Bayonetta&lt;/span&gt; is just around the corner as it's going to be a smasher once it arrive on the shelves this week. And yet it's going to draw slight comparison with other titles such as &lt;span style="font-style: italic;"&gt;Ninja Gaiden 2&lt;/span&gt; and the &lt;span style="font-style: italic;"&gt;Devil May Cry&lt;/span&gt; series. As the leading heroine seem to across between Dante&lt;span style="font-style: italic;"&gt;&lt;/span&gt; and Lara Croft, what can we expect from this outing?&lt;br /&gt;&lt;br /&gt;Further updates confirmed that &lt;span style="font-style: italic;"&gt;Super Street Fighter IV&lt;/span&gt; is going to be delayed for few weeks (or months) as it's still under development. According to MTV (see this &lt;a href="http://multiplayerblog.mtv.com/2010/01/04/capcom-delays-dead-rising-2-and-super-street-fighter-4-release-dates/"&gt;link&lt;/a&gt;), it's believed that Capcom changed their plans to "avoid competing with the major titles that other companies plan to introduce," "preserve the value of Capcom’s titles and maximize sales volume" and "expand the lineup of titles in the next fiscal year and afterward." Also mentioned was &lt;span style="font-style: italic;"&gt;Dead Rising 2&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Lost Planet 2&lt;/span&gt;, which again been pushed back to further date.&lt;br /&gt;&lt;br /&gt;Another news have been confirmed that &lt;span style="font-style: italic;"&gt;Gran Turismo 5&lt;/span&gt;, the most anticipated driving simulation game, will be due for release in Japan this March, and  in the States during the summer. Already have the arrival of &lt;span style="font-style: italic;"&gt;Forza Motorsport 3&lt;/span&gt;, I assume &lt;span style="font-style: italic;"&gt;Gran Turismo 5&lt;/span&gt; will face competition with its opposite racer and despite the rivalry, these two titles both have that unique quality within the concept and realistic gameplay.&lt;br /&gt;&lt;br /&gt;As for downloadable packs, the new multiplayer maps for &lt;span style="font-style: italic;"&gt;Modern Warfare&lt;/span&gt;&lt;span style="font-style: italic;"&gt; 2 &lt;/span&gt;will be available on XboxLive and PSN around Spring. Mike Griffin,  President and CEO of &lt;a class="autolink" href="http://uk.games.ign.com/objects/025/025004.html" _base_target="_top"&gt;Activision&lt;/a&gt; Publishing, stated on IGN (&lt;a href="http://uk.xbox360.ign.com/articles/101/1011641p1.html"&gt;link&lt;/a&gt;): "We plan to launch two separate map packs for this title. Map packs help extend the shelf life of the franchise, as evidence by the strong catalog sales and premium pricing that we maintained a year and a half after launch."&lt;br /&gt;&lt;br /&gt;Would be interesting to see what the new maps look like as I wouldn't mind the return of Chinatown.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-8942217709519587170?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/8942217709519587170/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2010/01/2010-here-it-comes.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/8942217709519587170'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/8942217709519587170'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2010/01/2010-here-it-comes.html' title='2010 - Here it comes!'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-8125382900836873673</id><published>2009-12-16T16:46:00.031Z</published><updated>2010-01-09T01:50:19.269Z</updated><title type='text'>Modern Warfare 2 - It's another classic!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qVlcWbKxBSE/Syup0QUnF9I/AAAAAAAAACM/pyGQRYShXes/s1600-h/mw2-gameplay01.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 280px; height: 180px;" src="http://2.bp.blogspot.com/_qVlcWbKxBSE/Syup0QUnF9I/AAAAAAAAACM/pyGQRYShXes/s320/mw2-gameplay01.jpg" alt="" id="BLOGGER_PHOTO_ID_5416609692042860498" border="0" /&gt;&lt;/a&gt;It's been a month since the release of this long awaited sequel and it delivered that pack of punches after it arrived at retail stores. No matter if you're among the queues at launch release or desperate to pick up that Prestige Edition, you could always be the first to play it. Also what impact it had made after that two year gap as it sold 4.7 million copies on the first day in the States and UK alone (see this &lt;a href="http://www.nydailynews.com/money/2009/11/13/2009-11-13_video_game_blitz.html"&gt;link&lt;/a&gt;).  Just exactly what &lt;span style="font-style: italic;"&gt;COD4&lt;/span&gt; done back in 2007, it's just as good as its predecessor as I decided to explore the in-depth of this newly massive game.&lt;br /&gt;&lt;br /&gt;First up is my impression. Again it stuck to its continuity within the concept in which the modern era remain unchanged. Plus defining it couldn't get any better as you're likely to experience that open approach within that awareness as you're going to witness (in you first-person perspective) what reality is all about. And speaking of reality, how many body counts are we going to get? Or how many vehicles will be destroyed? It's the matter of feeling that realism yourself as you get onto the battlefields and show that you have the determination to fight back against the opposition.&lt;br /&gt;&lt;br /&gt;You'll see Soap MacTavish return in this new installment as he's been promoted as Captain of Task Force 141. He recruited Gary 'Roach' Sanderson, who you take control of throughout the campaign as you undergo several major assignment to prevent national terrorist attack from happening. Led by new Ultranationalist leader Vladimir Makarov, it builds up the plot where it  starts to open up the unexpected consequences. Plus there's a character who's also been involve in some conspiracy, which makes the storyline even more interesting. You'll find out when you play it.&lt;br /&gt;&lt;br /&gt;As for the graphics, what can I say? The crispiness remained very consistent and it built that distinctiveness like ever than before. It's so clear that the reworks of the the lighting effects and colour palettes found in open environments (such as concrete blocs, grass and even desert) looked incredibly polished and the smoothness of those surfaces cannot be replace. And yep it held on to that sheer speed of the framerate (which ran at 60fps) and would be considered as the technical trademark that originated from the previous &lt;span style="font-style: italic;"&gt;COD&lt;/span&gt; series (with the exception of &lt;span style="font-style: italic;"&gt;COD3&lt;/span&gt;). Supported by the instrumental scores of Hans Zimmer, it demonstrates that connection within the concept and can bring that emotive value to it. Some spectacular set-pieces include surviving the battle on the plane graveyard; the invasion of The White House; and breaking into the Russian prison as you have to rescue a prisoner (who appears familiar) and make the great escape at the end.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qVlcWbKxBSE/SyuqPCOkvsI/AAAAAAAAACU/PWGr7YVkSIA/s1600-h/mw2-gameplay02.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: right; cursor: pointer; width: 280px; height: 180px;" src="http://2.bp.blogspot.com/_qVlcWbKxBSE/SyuqPCOkvsI/AAAAAAAAACU/PWGr7YVkSIA/s320/mw2-gameplay02.jpg" alt="" id="BLOGGER_PHOTO_ID_5416610152115912386" border="0" /&gt;&lt;/a&gt;What promised to be interesting is the gameplay, which went through mass improvement. Apart from been given wide range of weapons to choose from, the inclusion of vehicles become valid as you can drive the snowmobile found near the end of the 'Cliffhanger' mission and what a ride it was after passed these obstacles and going down that hill for a big leap! Also co-operating with AI had grew recently as you can send in the predator missiles and Stryker to wipe out those enemies.  Plus there's the moment where you use stealth via SCUBA diving, which was followed  by the slow-motion feature after you breached the room or wall, giving you the opportunity to take out the enemies one-by-one.&lt;br /&gt;&lt;br /&gt;Into the online multiplayer, it cannot get any better! Equipped with the usual weapons such as M4A1, pistol and frag grenade, enhancement had reach the point as you been given various attachments from holographic sight to heartbeat sensor and the additional shotgun built to the assault rifles once unlocked during this mode. And speaking of assault rifles, new weapons had been introduced as you're loaded with SCAR-H, MP5K and AUG HBAR. Plus the machine pistols are also available to use as the weaponry becomes more open and wide in range. Also look out for the akimbo kit, which allows you to carry two weapons (or pistols) at once unless you're attempting to pull off some John Woo action-style sequence!&lt;br /&gt;&lt;br /&gt;The multiplayer maps had become more variant and like in &lt;span style="font-style: italic;"&gt;COD4&lt;/span&gt;, the alteration of the environments is more open as you explore the desert mountains and caves in Afghan, the coldness of Derail and the public places found in Highrise and Terminal. Plus these crashed planes also return as the props as it could be use as an ideal hiding place, especially if you consider to plan out the strategy. As the XPs advanced heavily, the addition of the titles and emblems enable you to represent your gaming identity once coming face-to-face with millions who're playing online. Even better is that you can customise your killstreaks by including care package, which gives you random items; the counter UAV to sabotage your opponents' radar; and become the chopper gunner for the first time that allows you to shoot down your targets from above. Also the AC130 ship makes it to the list as it can create that immense impact after dropping those bombs on the map. Almost forgot, the tactical nuke is there too and can be unforgiving! Those who yet haven't witness it, here it is:&lt;br /&gt;&lt;br /&gt;&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/_jFJkPyAYa0&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/_jFJkPyAYa0&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="340" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Once again it achieved that epic status as it becoming more adventurous in terms of climax and intensity. It adds that dimension on how everybody should experience the game. Hollywood-style action? Fluid movements? Advanced gameplay? You name it all. Despite the availability of other first-person shooters e.g. &lt;span style="font-style: italic;"&gt;Halo 3: ODST&lt;/span&gt;, I assume the terms of popularity could be the reason behind the success of the &lt;span style="font-style: italic;"&gt;COD&lt;/span&gt; series. Yet all that ingredients are still there which makes it as solid than ever and no matter how far you go with the online multiplayer (especially with the Prestige Mode), it's going to be everybody's first choice. Plus what can we expect from the conclusion within the storyline? We'll have to wait another two years to find out.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-8125382900836873673?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/8125382900836873673/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2009/12/modern-warfare-2-its-another-classic.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/8125382900836873673'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/8125382900836873673'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2009/12/modern-warfare-2-its-another-classic.html' title='Modern Warfare 2 - It&apos;s another classic!'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_qVlcWbKxBSE/Syup0QUnF9I/AAAAAAAAACM/pyGQRYShXes/s72-c/mw2-gameplay01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-66727170668479330</id><published>2009-11-16T15:22:00.017Z</published><updated>2009-11-18T12:05:18.397Z</updated><title type='text'>Where have all the retro stuff gone?</title><content type='html'>Over the past few years there's been several video game stores that are used to specialising with retro consoles and games. However, the expectation doesn't seem to last long as it was on the verge of being neglected or possibly left on the shelves and cabinets covered in dust. What could the reason be for it? Items are ridiculously overpriced? People never own or see those machines before? Or is it the arrival of current-gens that became the main attraction in retail stores of the present days.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qVlcWbKxBSE/SwPbbX7FDzI/AAAAAAAAAA8/ofyimW5H7u4/s1600/cex_new2.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 270px; height: 180px;&lt;br /&gt;"src="http://4.bp.blogspot.com/_qVlcWbKxBSE/SwPbbX7FDzI/AAAAAAAAAA8/ofyimW5H7u4/s320/cex_new2.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5405405241099489074" /&gt;&lt;/a&gt;Starting with CEX (shorten for Computer Exchange). The last time I went in there, most of the retro stuff had been removed in favour of new gadgets such as iPods, mobile phones and computer accessories. I don't see the point of it as it have very little to do with gaming. Even more recently, the cease of PS1 stocks had already been confirmed as it experienced neglected order from the shelves. It's either that or there are too many doubles full of EA Sports games that nobody play anymore. Otherwise I can't be bothered with it!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qVlcWbKxBSE/SwPbupSOA9I/AAAAAAAAABE/EEOVHm0XYoM/s1600/gamestation_storefront.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 280px; height: 177px;" src="http://2.bp.blogspot.com/_qVlcWbKxBSE/SwPbupSOA9I/AAAAAAAAABE/EEOVHm0XYoM/s320/gamestation_storefront.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5405405572177462226" /&gt;&lt;/a&gt;Also with Gamestation, there were some coincedence within the store. About five years ago, I came across a sealed Mega Drive (original model) with SMS Power Base Converter, two control pads and any game for £27.99. Don't know if I would intend to spend that much on it though as it's an opportunity for those who're eager to relight those early memories of the 16-bit era. Luck seems to happened again as I spotted several loose NES carts and boxed Mega Drive games and it did offered that curiosity in terms of revival and nostalgic value. However, after I went back there, it was starting to decline as it was only left with original GB carts displayed on the cabinet. It doesn't help as it been overshadowed by hi-tech mobile phones and iPods. Ever since it was bought by GAME, it's a pity that most of those retro items have already disappeared. :(&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qVlcWbKxBSE/SwPfaUKx6FI/AAAAAAAAABc/H2y2SDlAhZI/s1600/gamefocus01.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 250px; height: 187px;" src="http://4.bp.blogspot.com/_qVlcWbKxBSE/SwPfaUKx6FI/AAAAAAAAABc/H2y2SDlAhZI/s320/gamefocus01.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5405409620958242898" /&gt;&lt;/a&gt;Time for some positive and moving on to Game Focus, it's another indie game shop that offers great range of titles (which also include imports) for PS1, PS2, Gamecube, Saturn, Dreamcast and current-gens. Plus peripherals (e.g. controllers, memory cards, etc.) for both old and new consoles are also available if you're searching for those missing pieces of the gaming set. See this &lt;a href="http://www.gamefocus.co.uk/shop/catalog/index.php"&gt;link&lt;/a&gt; for more information. Although the items seem to be way too overprice nowadays, you never know if it's going to lower down or get any special offers. Last time I went in there, few Game Gear carts were available on the cabinet and it was later supported by boxed MD games such as &lt;span style="font-style:italic;"&gt;Speedball II&lt;/span&gt;, &lt;span style="font-style:italic;"&gt;Turbo Out Run&lt;/span&gt;, &lt;span style="font-style:italic;"&gt;Cool Spot&lt;/span&gt; and few others. Don't know if it's still there to be honest and it does offer that chance if you're going to rebuild your gaming collection of the yesteryears.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-66727170668479330?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/66727170668479330/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2009/11/where-have-all-retro-stuff-gone.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/66727170668479330'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/66727170668479330'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2009/11/where-have-all-retro-stuff-gone.html' title='Where have all the retro stuff gone?'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qVlcWbKxBSE/SwPbbX7FDzI/AAAAAAAAAA8/ofyimW5H7u4/s72-c/cex_new2.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-4028022487687797195</id><published>2009-10-19T14:26:00.009+01:00</published><updated>2009-12-09T23:51:08.990Z</updated><title type='text'>Modern Warfare 2 - Time to make way!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qVlcWbKxBSE/St5UqK9TGpI/AAAAAAAAAAc/ReskvpKrQSg/s1600-h/mw2.PNG"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 239px; height: 300px;" src="http://4.bp.blogspot.com/_qVlcWbKxBSE/St5UqK9TGpI/AAAAAAAAAAc/ReskvpKrQSg/s320/mw2.PNG" border="0" alt=""id="BLOGGER_PHOTO_ID_5394842487109130898" /&gt;&lt;/a&gt;As there're so many new titles coming out in autumn, what would be on everybody's wanted list? Or I could say what would you like for Xmas? After the success of &lt;i&gt;COD4&lt;/i&gt;, it's going to be very interesting to see how the sequel follow up to its predecessor as the series had already grew even stronger. Yet there're still talks of it being the most highly-awaited game for this year and we might see the likes of &lt;i&gt;Assassin's Creed 2&lt;/i&gt; and &lt;i&gt;Splinter Cell: Conviction&lt;/i&gt; fallen behind. It also attracted huge attention (including hardcore gamers) as they're willing to get hold of a copy, no matter if it's on the XBox360, PS3 or the PC. Or if they're lucky, the Prestige Edition (or Veteran Editon as it known as in the UK) could be up for grabs too!&lt;br /&gt;&lt;br /&gt;Already revealed at the E3 Show last summer was the gameplay demo, where we saw the return of Soap MacTavish (the protagonist you controlled in &lt;i&gt;COD4&lt;/i&gt;) who been promoted as the captain and this time you take control of Gary 'Roach' Sanderson, the newly recruit member and also the leading protagonist of the campaign. Here's the footage of the 'Cliffhanger' campaign which looks very promising and does reminded me of a James Bond film:&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/zuzIG2xejTk&amp;hl=en&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/zuzIG2xejTk&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;The storyline is concluded from where it last left off and we have a new villain by the name of Vladimir Makarov, a new leader of the resurging Ultranationalist (and once a right-hand man for Imran Zakhev) who has his own ambition by constructuring a very powerful base that allows him to regain his dominants in Russia. His voice can be heard as these trailers are available to watch:&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/RymkS9LI7pM&amp;hl=en&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/RymkS9LI7pM&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/8toHfZm6jNE&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/8toHfZm6jNE&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;The most interesting part is the online multiplayer and it's confirmed that the introduction of the AC-130 can be operated once you get 11 kills in a row. The weapons went through a lot of updates as we get new assault rifles such as M4A1, FAMAS and SCAR-H, as well the machine pistols that comes in useful especially if you're going to demonstrate that close-quarter battle against opponents. Also the rocket launchers is definitely a must-have if you're take out the helicopter and AC-130 that comes by! New perks had been confirmed as we get the likes of Copycat, Painkiller and Commando once it's unlocked after levelling up. Oh and the return of the Prestige Mode is likely to improve the gameplay and lifespan too. Here's the footages which comes in useful:&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ZBJcOy6iuUc&amp;hl=en&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/ZBJcOy6iuUc&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/V4PMRFkx07g&amp;hl=en&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/V4PMRFkx07g&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/o7W2i-3drsw&amp;hl=en&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/o7W2i-3drsw&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Can't believed the excitements had grew over the past few months. I hoping this one to be as successful as &lt;span style="font-style:italic;"&gt;COD4&lt;/span&gt;, as long it follows the similar trend of its predecessor.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-4028022487687797195?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/4028022487687797195/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2009/10/modern-warfare-2-time-to-make-way.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/4028022487687797195'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/4028022487687797195'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2009/10/modern-warfare-2-time-to-make-way.html' title='Modern Warfare 2 - Time to make way!'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_qVlcWbKxBSE/St5UqK9TGpI/AAAAAAAAAAc/ReskvpKrQSg/s72-c/mw2.PNG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-4826242773870610963</id><published>2009-10-13T13:31:00.042+01:00</published><updated>2010-01-09T01:53:51.262Z</updated><title type='text'>Call of Duty 4 - Why is it a classic?</title><content type='html'>I can't believe it's been two years since the release of this highly anticipated game by the award-winning development team known as Infinity Ward. After the success of previous games (don't know if &lt;span style="font-style: italic;"&gt;COD3&lt;/span&gt; gets a mention due to its flawed outcome), it cannot get any better as I decided to recapped this game as it was filled with unique quality.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_qVlcWbKxBSE/Str8v1GT87I/AAAAAAAAAAM/w_KRAhecnYw/s1600-h/cod4-mw.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" id="BLOGGER_PHOTO_ID_5393901402367194034" src="http://3.bp.blogspot.com/_qVlcWbKxBSE/Str8v1GT87I/AAAAAAAAAAM/w_KRAhecnYw/s320/cod4-mw.jpg" style="margin: 0pt 10px 10px 0pt; cursor: pointer; float: left; height: 300px; width: 204px;" border="0" /&gt;&lt;/a&gt;So where do I start? My first impression was the decision of moving away from the Second World War setting and into the modern era. It made a big difference that defined the concept within the timeline and in terms of realism. Just like in &lt;span style="font-style: italic;"&gt;COD2&lt;/span&gt;, it kept to its usual structure from the first-person perspective as you explore the world overshadowed by destruction and rebellious conflict between the opposing parties.&lt;br /&gt;&lt;br /&gt;Into the graphic, I was blown away by the polish crispness of the characters, environments and locations. Say for example the lighting effects that appears on the surface of the sea, buildings and the pitch dark rooms. It demonstrates the sense of clarification within the development to show that the technical progression had evolved. Ran at an incredible 60fps, it creates that sheer speed that remain consistent especially when you create series of action from sprinting, crawling and firing weapons (although there's some slight slowdowns in the PS3 version, but I can live with it).&lt;br /&gt;&lt;br /&gt;The climax of the storyline proved not only we have to examine those wonderful cinematic sequences, but to experience the intensity throughout the hard-hitting campaign. It was also supported by the dynamic scores (arranged by British composer Stephen Barton) to create that suspense atmosphere whenever you enter the scenes filled with unknown consequences. Would like to point out those spectacular set pieces as we had the escape from the sunken ship, the arrival of US Marines helicopters and the massive explosion that hit the Arab border which was turned into a nuclear holocaust. Probably the most memorable moment was the 'All Ghillied Up' campaign, where you make your way to Chernobyl and underwent the assassination attempt before making the great escape from the Ultranationlist:&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/CeJrB5L2TvA&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/CeJrB5L2TvA&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/7cZvz8jmXiY&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/7cZvz8jmXiY&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ft69Rl3zYTI&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/ft69Rl3zYTI&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Moving to the gameplay, mass improvement was made and just like its predecessor, it was put into a much advance route than before. You're equipped with highly upgraded weapons such as the M4A1 or MP5 along with several gadgets from UAV, claymore and flashbangs and co-operating support helicopter to wipe out those targets during the campaign too. Also firing the grenade launcher from the Blackhawk and dropping bombs during the AC-130 ship mission cannot get any fun as it gives you the chance to deliver some devastating blows against the enemies.&lt;br /&gt;&lt;br /&gt;In what would be regarded as one of the most popular feature ever made for this game, the online multiplayer gets the mention. It's so incredibly addicting that you become very immersed by the coherency and after hours of playing, you're likely to come back for more. From Team Deathmatch to Domination, the choices is yours as there's so much to offer and it gave everybody the opportunity to show what they're worth, especially if you're searching for some success.&lt;br /&gt;&lt;br /&gt;The maps offer that constant scale that allows you to adapt to the open space and it takes time to know the awareness of your opponents' location. It's like going from place-to-place where you explore the greenery in Overgrown, the abandon apartments of Bloc and the grimness setting found in Bog, Backlot and Crash (oh and that crashed helicopter does make a great prop for that stage too). Choosing from modern primary weapons such as assault rifles, sub-machine guns and sniper rifles, it provided that purpose where current gamers are able to organise their weaponry system once levelling up. And speaking of levelling up, it used that role-playing-game elements where you earn points for shooting down your opponents, completing challenges and winning matches. Plus it increase your promotion rank in which you also unlock weapons and add-ons to the perks during online. Also I thought the PC version gets the accolade for allowing around 50 players to kick each others' butt on the Shipment map, which was turned into the martyrdom zone! I can't believe how packed it was that it reminded me of the exact carnage that I experienced on the console version! Here it is:&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/JVcrzx-ljFg&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/JVcrzx-ljFg&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;It really took it to the new height in terms of achieving that perfection during development and to do this, you need that bit of luck to find it. With the change of technology being evolve since the arrival of next-gen gaming, the option of moving forwards really matters. Look back on how &lt;span style="font-style: italic;"&gt;Doom&lt;/span&gt; earned that critical acclaim after its release in the 90s? It's now looks very dated in terms of graphics and simplistic sound. Plus I can't wait until &lt;span style="font-style: italic;"&gt;Modern Warfare 2&lt;/span&gt; burst onto the scene!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-4826242773870610963?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/4826242773870610963/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2009/10/call-of-duty-4-why-is-it-classic.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/4826242773870610963'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/4826242773870610963'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2009/10/call-of-duty-4-why-is-it-classic.html' title='Call of Duty 4 - Why is it a classic?'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_qVlcWbKxBSE/Str8v1GT87I/AAAAAAAAAAM/w_KRAhecnYw/s72-c/cod4-mw.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-1438237835576149711</id><published>2009-10-01T11:53:00.016+01:00</published><updated>2009-10-18T23:27:31.918+01:00</updated><title type='text'>Super Street Fighter IV -  It's true!</title><content type='html'>It's been nearly 8 months since the return of this long awaited sequel and what a return it was! First played it on the arcade cabinet at HMV, it still offers that coherence in terms of gameplay and lifespan. Moving on to the console version, the coherence still carries on as it reminded me of the early &lt;span style="font-style: italic;"&gt;SFII&lt;/span&gt; games that I played on the SNES. Now what we going to have is some very interesting news.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://cache.gawker.com/assets/images/kotaku/2009/09/deejay.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" src="http://cache.gawker.com/assets/images/kotaku/2009/09/deejay.jpg" style="cursor: pointer; float: left; height: 267px; margin: 0pt 10px 10px 0pt; width: 200px;" /&gt;&lt;/a&gt;According to Famitsu magazine, it's been confirmed that T.Hawk and Dee Jay are back in this new update as selectable characters. Another new character name Juri made its debut in this new version too and rumours regarding characters from &lt;span style="font-style: italic;"&gt;Street Fighter III&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Street Fighter Alpha&lt;/span&gt; series could make their return. Who are we going to get? Guy and Cody (who made their name in &lt;span style="font-style: italic;"&gt;Final Fight&lt;/span&gt;)? Or the likes of Dudley and Ibuki? We'll find out on this one.&lt;br /&gt;&lt;br /&gt;There's also talks of whether it should be a downloadable content as several people had already owned the original game. Yoshinori Ono, the producer, indicated that it'll be a disc release and "won't be sold at full price". He also mentioned that "every character has been changed slightly based on comments from both players and the dev team, while an improved online experience is also promised". See this &lt;a href="http://kotaku.com/5369773/super-street-fighter-iv-confirmed-is-standalone-title"&gt;link&lt;/a&gt; . &lt;br /&gt;&lt;br /&gt;Plus the trailer was revealed as these characters made their comeback and debut:&lt;br /&gt;&lt;br /&gt;&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Uq5JusK4OTM&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/Uq5JusK4OTM&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;We have an exclusive interview with Yoshinori Ono as he talks about the new update, which is due for release in spring 2010:&lt;br /&gt;&lt;br /&gt;&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/L9dITMggFc0&amp;hl=en&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/L9dITMggFc0&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;There's also a game testing where we see T. Hawk and Juri in action as those who volunteered get to control them for the first time: &lt;br /&gt;&lt;br /&gt;&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/2JBLYxnKuvs&amp;hl=en&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/2JBLYxnKuvs&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-1438237835576149711?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/1438237835576149711/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2009/10/super-street-fighter-iv-its-true.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/1438237835576149711'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/1438237835576149711'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2009/10/super-street-fighter-iv-its-true.html' title='Super Street Fighter IV -  It&apos;s true!'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-4321652736612387355</id><published>2009-09-28T17:25:00.012+01:00</published><updated>2009-10-13T00:38:33.013+01:00</updated><title type='text'>Tokyo Game Show '09</title><content type='html'>Exhibitions does offer that excitement when it comes to the public. Just like those art galleries, museums and concerts, it's the matter of being familiar with your own interest. No matter if it's painting, performances or installations, it gives you the opportunity to be open with some particular area and in terms of technology, we turn our attention to video gaming.&lt;br /&gt;&lt;br /&gt;Last weekend the Xbox360 Team headed to Japan to attend the Tokyo Game Show. Basically they came to see what's happening within the next-gen gaming and believe it or not, we going to get tons of new releases next year. &lt;br /&gt;&lt;br /&gt;Starting with the arrival of Project Natal, it was clear that companies such as Sega, Konami and Ubisoft all wanted to do new projects and according to Creative Director Kudo Tsunoda, he stated that the 'the potential of new technology could bring new customers to Xbox360 and building exciting things for core gamers'. Here's the clip:&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/wlxlHtlHLj8&amp;hl=en&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/wlxlHtlHLj8&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Next we have some more exclusive games that's coming to the Xbox360. Take a look at &lt;span style="font-style:italic;"&gt;Lost Planet 2&lt;/span&gt;, &lt;span style="font-style:italic;"&gt;Splinter Cell: Conviction&lt;/span&gt; and &lt;span style="font-style:italic;"&gt;Bayoneta&lt;/span&gt;. Plus it also include the editors taking part in the &lt;span style="font-style:italic;"&gt;Tekken 6&lt;/span&gt; tournament:&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/E_f9zu9oDCs&amp;hl=en&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/E_f9zu9oDCs&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Finally we have the cosplay, where people came to dressed as their favourite game character. Look out for Dante (&lt;span style="font-style:italic;"&gt;Devil May Cry&lt;/span&gt;), Solid Snake (&lt;span style="font-style:italic;"&gt;Metal Gear Solid&lt;/span&gt;) and of course Ryu (&lt;span style="font-style:italic;"&gt;Street Fighter&lt;/span&gt;)!&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/qo4E7dtduqs&amp;hl=en&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/qo4E7dtduqs&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Looks like the excitement has starting to grow ever since it was announced and I can't believe it's been confirmed already! I leave you with this showcase trailer so that we can understand what's coming to the home console:&lt;br /&gt;&lt;br /&gt;&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/HEVH4cH-jWc&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/HEVH4cH-jWc&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-4321652736612387355?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/4321652736612387355/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2009/09/tokyo-game-show-09.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/4321652736612387355'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/4321652736612387355'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2009/09/tokyo-game-show-09.html' title='Tokyo Game Show &apos;09'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-3764773447758076363</id><published>2009-09-26T16:46:00.004+01:00</published><updated>2009-09-26T17:45:30.301+01:00</updated><title type='text'>It's coming to PSN!</title><content type='html'>Whether it's Xbox Live Arcade or Playstation Network, there's been millions of classic video games that are available to download. Original or remake, the appeal may likely to be decisive and allows you to re-live those nostalgic value.&lt;br /&gt;&lt;br /&gt;After weeks of speculation, it's been confirmed that Sony had been in talks with Sega about bringing some of our favourite Dreamcast games to PSN. It yet hasn't been confirmed what titles we're going to see. Maybe &lt;span style="font-style: italic;"&gt;Shenmue&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Crazy Taxi&lt;/span&gt; or &lt;span style="font-style: italic;"&gt;Chu Chu Rocket&lt;/span&gt;. According to Edge Online, it led to strong interest by Sony and regarding the plan to bring these games:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;“If we provide a list of DC titles, SCEA will let us know which ones they’re interested in having exclusively. If we give them a long period of exclusivity they’ll give us more marketing support.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Also the talks of bringing PS2 emulation could be the possibility as Sony aim to improve the game library. However, it was stated that it could sell “all PS2 titles on PSN”, and that it “could put Japanese games directly on the PlayStation Network for download in a special Japanese Import section". The report can be found &lt;a href="http://www.edge-online.com/news/leaked-sonys-motion-control-plans-ps2-emulator-for-ps3"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;It seems like a boost for the game community as we're hungry for some more vintage gaming. Apparently we already have the original console to play on as it's likely to be cheaper than digital download. Also what would be on everybody's wanted list? Back to back vertical shooters like &lt;span style="font-style:italic;"&gt;Mars Matrix&lt;/span&gt; or &lt;span style="font-style:italic;"&gt;Gigawing&lt;/span&gt;? We'll find out next year hopefully.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-3764773447758076363?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/3764773447758076363/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2009/09/its-coming-to-psn.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/3764773447758076363'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/3764773447758076363'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2009/09/its-coming-to-psn.html' title='It&apos;s coming to PSN!'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-6633782864491694823</id><published>2009-09-20T16:52:00.014+01:00</published><updated>2010-05-11T10:49:45.118+01:00</updated><title type='text'>When the 'Yellow Light of Death' strikes</title><content type='html'>Since the Xbox360 made headlines thanks to the infamous 'Red Ring of Death', it left Microsoft staffs scratching their heads and wondered what went wrong with this current-gen console. Already witnessed this faulty experience, I assumed reliability issues is likely to be the main concern especially how the product was manufactured. Over to Sony, a new case had been confirmed that the original PS3 (60GB or later model) had went into similar circumstances just like the Xbox360. What could it be this time?&lt;br /&gt;&lt;br /&gt;It was discovered that the technical problem known as the 'Yellow Light of Death', had occured over the past few months (or maybe a year ago). As it was mentioned on 'Watchdog' last Thursday, the team investigated to see what's the cause behind the breakdown of this brand spanking console.&lt;br /&gt;&lt;br /&gt;During the show, one guy experienced that 'you turn it on and it don't work. There's a blue light, and a yellow light and then a red light', which indicated the symptom of the technical fault after hitting the power switch. It could be suggested that the 'yellow light of death' could be for any reason - in which Sony say they can't tell what is wrong with the machine until they actually see it'. Also it could cost around £128 to fix your beloved console, which is a lot of money! Here it is:&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/aRyRxKlo9-o&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/aRyRxKlo9-o&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;It's very hard to say whether machines like those PS3s can be easily repaired. For instant, we get a lot of people go in and out with the Xbox360s and yet haven't been convinced by the problem solving. It's the matter how the company deals with this oncoming issues and it's entirely up to them to decide where they go next. Finger cross everybody, you never know what to expect from Sony or Microsoft.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-6633782864491694823?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/6633782864491694823/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2009/09/when-yellow-light-of-death-strikes.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/6633782864491694823'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/6633782864491694823'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2009/09/when-yellow-light-of-death-strikes.html' title='When the &apos;Yellow Light of Death&apos; strikes'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-1902205886409226966</id><published>2009-09-17T14:46:00.001+01:00</published><updated>2009-09-17T16:37:37.995+01:00</updated><title type='text'>Back to 2D for Sonic</title><content type='html'>After an abysmal display of the previous Sonic titles for the current gen, where does Sega go from there? Ever since it went into the 3D world, it didn't quite get to grip with its originality. As it resulted in several techinical faults, some believed that it'll never match the success it had in the 90s.&lt;br /&gt;&lt;br /&gt;It's been confirmed that &lt;a href="http://en.wikipedia.org/wiki/Project_Needlemouse"&gt;&lt;span style="font-style: italic;"&gt;Project Needlemouse&lt;/span&gt;&lt;/a&gt; is in development at the moment, which sees our favourite spikey blue hedgehog switching back to its original form. Rumours had spreaded that the forthcoming game might borrowed some elements from &lt;a href="http://en.wikipedia.org/wiki/Sonic_Rush"&gt;&lt;span style="font-style: italic;"&gt;Sonic Rush&lt;/span&gt;&lt;/a&gt; (DS) to capture the reminiscent of the classic game. Here's the teaser trailer for it:&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="400"&gt;&lt;param name="movie" value="http://www.youtube.com/v/lxwdVwtbnHM&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/lxwdVwtbnHM&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="340" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;It's the matter of getting back on track for this iconic Sega character. We already had &lt;a href="http://en.wikipedia.org/wiki/Megaman_9"&gt;&lt;span style="font-style: italic;"&gt;Mega Man 9&lt;/span&gt;&lt;/a&gt; going back to the old NES pixelated graphic and &lt;a href="http://en.wikipedia.org/wiki/Super_Street_Fighter_II_Turbo_HD_Remix"&gt;&lt;span style="font-style: italic;"&gt;Super Street Fighter II Turbo HD Remix&lt;/span&gt;&lt;/a&gt; presented in high definition for the first time on XBLA and PSN. The search for success is needed to make Sonic who he was since the 16-bit era.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-1902205886409226966?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/1902205886409226966/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2009/09/back-to-2d-for-sonic.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/1902205886409226966'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/1902205886409226966'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2009/09/back-to-2d-for-sonic.html' title='Back to 2D for Sonic'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-3653324826871229386</id><published>2009-09-14T15:23:00.000+01:00</published><updated>2009-09-17T14:45:13.513+01:00</updated><title type='text'>London Games Festival '09</title><content type='html'>After its debut in 2006, the &lt;a href="http://www.londongamesfestival.com/"&gt;London Games Festival&lt;/a&gt; will continue to get better as it makes it return in October. As it became the equivalent to the E3 Show, what can we expect from this event?&lt;br /&gt;&lt;br /&gt;Starting with the &lt;a href="http://expo.eurogamer.net/index.php"&gt;EUROGAMER EXPO&lt;/a&gt; (Oct 30th-31st), it was announced that most familiar game publishers such as &lt;a href="http://www.capcom.com/"&gt;Capcom&lt;/a&gt;, &lt;a href="http://www.namcobandaigames.eu/"&gt;Namco/Bandai&lt;/a&gt;, &lt;a href="http://uk.games.konami-europe.com/"&gt;Konami&lt;/a&gt; and &lt;a href="http://www.sega.co.uk/"&gt;Sega&lt;/a&gt; will be present at the event. &lt;a href="http://www.ubi.com/UK/default.aspx"&gt;UbiSoft&lt;/a&gt; and &lt;a href="http://www.eidos.co.uk/"&gt;Eidos&lt;/a&gt; also made it to the list with other companies to complete the line-up.  This is where you get the chance to play the latest titles on multi-formats, which are ready for release around November/December. Also the photos and video clip from last year can be found &lt;a href="http://expo.eurogamer.net/expo08.php"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/vh_1WyLJSdg&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/vh_1WyLJSdg&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Other events available are &lt;a href="http://www.londonexpo.com/"&gt;London MCM Expo&lt;/a&gt; (24th-25th Oct), a consumer base show that covers area of interests through entertainment such as video games, films, mangas and animes. Last year we had dozen of people dressed as their favourite games character as they aim to make history by breaking into the &lt;a href="http://www.guinnessworldrecords.com/"&gt;Guiness World Records&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/N4iNvvD5F6E&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/N4iNvvD5F6E&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.londongamesfestival.co.uk/EventDetails.aspx?ID=142"&gt;Playful&lt;/a&gt; (30th Oct), a one day event which looks at how the gaming scene have an effect on everybody's life through creative and cultural dimensions. It also concentrates on the lively debate on the nature of play and games: what they mean to different people – both inside and outside the industry. Finally we have &lt;a href="http://www.computerandvideogames.com/joystick/homepage.php"&gt;The Golden Joystick Awards&lt;/a&gt;, a gaming ceremony which gets voted by you (and I mean us gamers) to decide which game deserve to picked up this prestigous award.&lt;br /&gt;&lt;br /&gt;At the moment, I'm still wondering if &lt;a href="http://en.wikipedia.org/wiki/Modern_Warfare_2"&gt;&lt;span style="font-style: italic;"&gt;Modern Warfare 2&lt;/span&gt;&lt;/a&gt; is going to be available at the &lt;a href="http://expo.eurogamer.net/index.php"&gt;EUROGAMER EXPO&lt;/a&gt;. As I browsed the list, I'm looking forward to the likes of &lt;a href="http://en.wikipedia.org/wiki/Tekken_6"&gt;&lt;span style="font-style: italic;"&gt;Tekken 6&lt;/span&gt;&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Tatsunoko_vs._Capcom"&gt;&lt;span style="font-style: italic;"&gt;Tatsunoko vs Capcom: Ultimate All Stars&lt;/span&gt;&lt;span style="font-style: italic;"&gt; &lt;/span&gt;&lt;/a&gt;and&lt;span style="font-style: italic;"&gt; &lt;a href="http://en.wikipedia.org/wiki/Lost_Planet_2"&gt;Lost Planet 2&lt;/a&gt;&lt;/span&gt;. Plus the &lt;a href="http://en.wikipedia.org/wiki/Street_Fighter_IV"&gt;&lt;span style="font-style: italic;"&gt;Street Fighter IV&lt;/span&gt;&lt;/a&gt; arcade cabinet is back too as it's been a while since I played it at HMV.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-3653324826871229386?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/3653324826871229386/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2009/09/london-games-festival-09.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/3653324826871229386'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/3653324826871229386'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2009/09/london-games-festival-09.html' title='London Games Festival &apos;09'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3661675851404866871.post-8992730522211038829</id><published>2009-09-02T16:46:00.000+01:00</published><updated>2009-09-03T17:57:17.345+01:00</updated><title type='text'>My first ever console...</title><content type='html'>&lt;span style="font-family:arial;"&gt;The 80s would appear as a significant period of the 20th century. Having to came across the likes of &lt;a href="http://en.wikipedia.org/wiki/Pac-Man"&gt;&lt;span style="font-style: italic;"&gt;Pac-Man&lt;/span&gt;&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Space_Invaders"&gt;&lt;span style="font-style: italic;"&gt;Space Invaders&lt;/span&gt;&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Donkey_Kong_%28video_game%29"&gt;&lt;span style="font-style: italic;"&gt;Donkey Kong&lt;/span&gt;&lt;/a&gt;&lt;span style=""&gt;, arcade gaming grew rapidly ever since &lt;a href="http://www.blogger.com/en.wikipedia.org/wiki/Pong"&gt;&lt;span style="font-style: italic;"&gt;Pong&lt;/span&gt;&lt;/a&gt; was made. When it comes to porting into various conversions, the decision of including those great titles had finally made its way to the home console, especially on the 8-bit format.&lt;br /&gt;&lt;br /&gt;It wasn't until Xmas 1987 when I was given an &lt;a href="http://en.wikipedia.org/wiki/Atari_2600"&gt;Atari 2600&lt;/a&gt; (Jr. version) from one of my relatives. Didn't know what it was until it was plugged into my old Ferguson TX TV. Getting to hold that joystick (which is already an iconic peripheral) was something special and whatever game was inserted indicates that my gaming journey had began.&lt;br /&gt;&lt;br /&gt;Booted up &lt;a href="http://en.wikipedia.org/wiki/Asteroids_%28video_game%29"&gt;&lt;span style="font-style: italic;"&gt;Asteroids&lt;/span&gt;&lt;/a&gt; for the first time, it took a while to get to grip with the controls as I'm usually spinning around and &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;span style=""&gt;had the habit of crashing so often&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;span style=""&gt;! Anyway the task of the game is to shoot all the big chunk of asteroids that move around to clear the stage and it goes on for long period of time.&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/71NowfUfg7k&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/71NowfUfg7k&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Next it was &lt;a href="http://en.wikipedia.org/wiki/Dodge_%27Em"&gt;&lt;span style="font-style: italic;"&gt;Dodge 'Em&lt;/span&gt;&lt;/a&gt;, an overview driving game that allows you to follow the dotted lines on the track without crashing into your opponent. Otherwise you're playing the car version of &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;a href="http://en.wikipedia.org/wiki/Pac-Man"&gt;&lt;span style="font-style: italic;"&gt;Pac-Man&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;span style=""&gt;.&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/qyise2dWSBA&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/qyise2dWSBA&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Moving on to &lt;a href="http://en.wikipedia.org/wiki/Adventure_%28Atari_2600%29"&gt;&lt;span style="font-style: italic;"&gt;Adventure&lt;/span&gt;&lt;/a&gt;, another early RPG title that allows you to explore the castle, get lost in the maze, retrieve the key and go face-to-face with those dragons.&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/3YOAmC8PJE8&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/3YOAmC8PJE8&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Onto a sports game  I was introduced to &lt;a href="http://en.wikipedia.org/wiki/Pel%C3%A9%27s_Soccer"&gt;&lt;span style="font-style: italic;"&gt;Pele's Soccer&lt;/span&gt;&lt;/a&gt;&lt;span style="font-style: italic;"&gt; &lt;/span&gt;&lt;span style="font-style: italic;"&gt;(aka Championship Soccer)&lt;/span&gt;. It feels like the equivalent of &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;span style=""&gt;&lt;a href="http://en.wikipedia.org/wiki/Pong"&gt;&lt;span style="font-style: italic;"&gt;Pong&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;span style=""&gt;, which you have three players lined up to attack, defend and attempting to score goals.&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/79NcN6lFV_s&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/79NcN6lFV_s&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Finally onto &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;span style=""&gt;&lt;a style="font-style: italic;" href="http://en.wikipedia.org/wiki/Centipede_%28video_game%29"&gt;Centipede&lt;/a&gt;, which had me hooked for a while! &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;span style=""&gt;Can't believe how addicting it was, which provide hours of zapping and watching those creatures moving around the screen. It did left me wondering how far can I go with this game in terms of endurance and determination?&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/TQIXzktBIFI&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/TQIXzktBIFI&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Although it was the earliest console I had, I never thought that the &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;span style=""&gt;&lt;a href="http://en.wikipedia.org/wiki/Atari_2600"&gt;Atari 2600&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;span style=""&gt; would made its mark to become a potential machine. It gave everybody the opportunity to see what it offers and to do that, you have to feel the pleasure of it. Already succeeded by later consoles, who knows where it would lie as you can always go back to it. &lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3661675851404866871-8992730522211038829?l=journeywithingaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://journeywithingaming.blogspot.com/feeds/8992730522211038829/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://journeywithingaming.blogspot.com/2009/09/my-first-ever-console.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/8992730522211038829'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3661675851404866871/posts/default/8992730522211038829'/><link rel='alternate' type='text/html' href='http://journeywithingaming.blogspot.com/2009/09/my-first-ever-console.html' title='My first ever console...'/><author><name>THL</name><uri>http://www.blogger.com/profile/08163395276742102024</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
